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The Goern race provides 50% resistance to bleeding, which helps with general survivalbility esp. Goern Hunter is similar to the Wyspera one, but with some important differences. The goal of this build(beyond the perks of having high dex) is to remove or lessen the damage these status effects along with being able to sustain more damage from the wind-ups and charges that I simply could not reposition out of nor cancel.
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I found that the status effects were really killing me, as well as the wind-ups/charges that I thought I could dodge(70%+ dodge chance) but apparently can't. I constantly healed, used any special ability I could, but after getting snared, poisoned, exposed, and wounded constantly, I ended up dying. I believe I ended up getting a perma-bleed and at a certain point was never able to dodge attacks with all the wind-ups, charges, etc.
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However, when I reached the 1st boss in that act, I was drunk(didn't realize that the colosseum would not remove the drinking counter) and did not have a guardian charge(all the other bosses were rather easy, so I didn't think I would need the guardian). Technically, if I had been smarter I could've gotten even further. In one of those attempts, I managed to get to the 5th Act and lvl 118. The reason for the development of this build is because I attempted to go through the game as a Wyspera Ranger for about 10 times. To do that I believe you need to get past the 1st Act. Just to note, this is currently experimental(lvl 50 with the build atm), but so far it's been looking pretty solid. But you actually dodge so much that you can power your way through with normal combos. fall behind and enemies will start hitting you again.ĭownside is getting ensnared and then guarded. You do have to stay on top of that dex, though. Aim for a shocking bow for extra overpowered fun! Lots of missing from the enemies, and it's also capable of inflicting a lot of confuse too. Once you get hunter and your bows maxed out it becomes even better because longer battles are helped along with all the marking. This is preferable to healing, since you keep your dodge bonus. Very rarely, you might need to use your guardian. Park yourself in defensive mode and do nothing but combo. By about level 10, you should be dodging almost everything. So my strategy has been to pump dex (twice per level seems adequate) and never ever use my ULT. You get a nice inherent boost to dodge, and you have a 3x chance to dodge if you're sitting on your ULT. I recently discovered one with which I've been having a lot of fun.